ESP source for PUBGM v0.17.0 on Gameloop
Download ESP source for PUBGM v0.17.0 on Gameloop for FREE
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ESP source for PUBGM v0.18.0 on Gameloop |
| #1 | |
Join Date: Jul 2014 Location: 192.168.0.1 Posts: 152
| ESP source for PUBGM v0.18.0 on Gameloop This is NOT a compile-to-run source, because Gameloop(TenProtect) limits OpenProcess handle’s access to aow_exe.exe, but if you know how to bypass the limitation and you grow tired of reversing this junk game, this source will help you build one working hack with minimum effort, at least the offsets are up to date xD. Screenshot after bypassing aforementioned limitation: Features:
Download: Download: (maybe detected, version using BypaPH, bypasses process read/write restrictions, by @aslan4747) Download: (maybe detected, version using BypaPH, aimbot and 3d box implemented, by @AM77) ⬆ I would recommend to use a vulnerable kernel driver like this to bypass gameloop restrictions, an alternative way is to remove ObRegisterCallback, this method works for a while but recently, Gameloop start to detect it and give instant 10 year ban, I would recommend whoever use this method to change to aforementioned kernel driver method. Credit: update for v0.18.0 p.s. following are some good references if you want to work further on this hack Last edited by xiderowg; 7th May 2020 at 03:59 PM. Reason: Remove useless link | |
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| #19 | |||
Threadstarter Join Date: Jul 2014 Location: 192.168.0.1 Posts: 152
| Quote:
hope this source will help you Quote:
Gameloop is based on AOW/QEMU Engine, while LDPlayer is using VirtualBox, these offsets and pattern may not be applicable to LDPlayer. Maybe you can try to find ViewWorld on LDPlayer by safu’s pattern then find UWorld and GName by Gameloop’s memory dump. | |||
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