DotA2 – Valve, did you know that cheaters can simply take control of enemy heroes? 🙂
I have checked the replay.
They can’t control enemy heroes. It’s the same cheat that hinders players from moving their unit. And that’s what he was doing here, they already moved to mid and then he activated it so they can not issue further commands to their hero. That’s why they were all mid.
You should correct it to ” Valve, did you know that cheaters can simply freeze enemy heroes? 🙂
Just so it’s not misleading
Something else for valve to fix:
Valve’s automated system is punishing some people without Overwatch verification.
If you get excessive ingame reports (7+ on a new account of new computer) within your 10 or so games, you get low priority.
Reports can be rage reports and reports don’t get overwatch checked.
Tested it multiple times.
New players get hurt by it too, they do nothing wrong but get reported in their first few games and land in low priority.
I thought that Overwatch should fix these senseless punishments. But looks like valve deactivated it.
To avoid these senseless punishments, when I did nothing wrong, I see no other choice than to start smurfing in lower ranked games than my actual skill, so it is more unlikely to accumulate fake-reports of frustrated teammates.
Thank you for reading. I hoped Overwatch was here to fix it, but looks like they didn’t. They punish without reason. With this, they are actively encouraging to smurf. (Had to post it here because nobody seems to care if they are not affected. I doubt they will fix it. Did valve really think punishment without reason, stated reason (game ID) leads to … good things? LoL)
Valve’s To Do List:
-fix the cheat shown by OP
-turn off unverified punishments completely (verify via overwatch, only punish if huge majority vote guilty)
-Notify punished players the Game ID of incident they were found guilty in